Project Team
- Aleksandra Dulic, Associate Professor, Department of Creative Studies, Faculty of Creative and Critical Studies (Lead Applicant)
- Miles Thorogood, Assistant Professor, Department of Creative Studies, Faculty of Creative and Critical Studies
- Denise Kenney, Associate Professor and Department Head, Department of Creative Studies, Faculty of Creative and Critical Studies
- Emily Murphy, Assistant Professor, Department of English and Cultural Studies, Faculty of Creative and Critical Studies
- Karis Shearer, Associate Professor, Department of English and Cultural Studies, Faculty of Creative and Critical Studies
- Joel Thiessen, Senior Emerging and Digital Media Specialist, IT Media and Classroom Services, UBC Okanagan Information Technology
- Garth Evans, Audio Visual Specialist, IT Media and Classroom Services, UBC Okanagan Information Technology
Themes
- Experiential Learning
- Professional Skills and Competencies
Year
2021
About the Project
Full Title: Active Computational Media Composition Toolkit: Supporting Learners and Instructors in Media Art, Performance, and Creative Studies
The Active Computational Media Composition Toolkit will support students in the development of advanced media projects. The toolkit is designed to provide critical compositional skills that enable students to be leaders in digital media research, creation, and innovation. These tools will offer a powerful technical infrastructure and compositional framework that enable students to develop, design and create high-level works of media in order to create quality work appropriate for inclusion in a professional, public and community context (i.e. museum and art gallery exhibitions, performing arts venues, festival events, etc).
The toolkit is composed of functional computational media techniques and programs that form modules designed to demonstrate advanced development concepts. Each module is annotated and interconnected to support flexible student learning necessary for individual project creation. The modules are designed as an elementary teachable unit that can be connected to form a unique student project outcome.
The toolset is conceptualized to be useful in supporting multiple instructors teaching computational media composition by providing working examples of the interconnected advanced techniques. It will benefit the whole upper-level curriculum of the Bachelor of Media Studies (BMS) program from the 2nd year forward and Digital Arts and Humanities (DAH) graduate program. It will also benefit the media curriculum of other FCCS programs. To achieve this, we will establish a student advisory committee that will provide guidance and direction throughout the development of the tools. These students will be involved in the assessment of the efficacy and interoperability of the tools designed.
Additional Information